Unlock Your Potential at Prismatic Studios

Join a passionate team of creators shaping the future of interactive technology.

Why Work With Us

At Prismatic Studios, we’re passionate about pushing the boundaries of real-time 3D technology, creating innovative solutions that have a global impact. We are based in Auckland, New Zealand, but for some positions, we may be open to remote candidates. With a culture that values creativity, collaboration, and growth, we’re committed to supporting our team members in advancing their careers.

If you’re eager to bring your expertise to cutting-edge projects and thrive in the world of Unreal Engine, we’d love to hear from you.

Innovation at the Forefront

At Prismatic Studios, we partner with teams around the world to support development across a wide range of projects. As a co-development studio, we work on diverse games and systems, giving our team the opportunity to tackle different challenges, grow their skills, and stay at the cutting edge of real-time 3D technology using Unreal Engine.

Growth Through Collaboration

Our team thrives on knowledge sharing and collaborative problem-solving. You’ll work alongside experienced developers, artists, and designers who share your passion for craft and creativity, contributing to systems, tools, and content that help shape the games we help build.

Built to Help You Thrive

We want everyone at Prismatic Studios to feel supported, challenged, and inspired. Whether you’re honing your craft, exploring new areas of development, or stepping into leadership, we’re here to help you grow. We invest in our people because your success is part of what makes our studio thrive.

We Currently Have No Open Positions

Full-Time Contract
On-Site in Auckland, New Zealand

3D Character Technical Artist

Create high-quality character assets, real-time visual effects, and supporting tools that align with the artistic and technical vision of our clients’ projects. You’ll contribute to character creation, develop character-driven VFX, assist with debugging and tool workflows in Unreal Engine, and oversee the quality of outsourced content.

Job Description

Prismatic Studios is seeking a versatile and technically-minded 3D Character Artist with a strong foundation in 3D art fundamentals and experience across character art, technical art, and VFX. In this hybrid role, you’ll contribute directly to asset creation while also supporting technical workflows and overseeing external vendors. You’ll work closely with client teams, engineers, and other artists to deliver high-quality character content that meets both artistic vision and technical requirements.

This position is ideal for someone who thrives in a multi-disciplinary environment and enjoys taking ownership of character-related pipelines across modeling, effects, and debugging.

The position is a full-time contract role. This is preferably an on-site position for a studio in Auckland, New Zealand, but we may be able to support remote work within New Zealand for the right candidate. Please note, that you must have the right to work in New Zealand to be eligible for this position.

We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspect of your culture or identity, you have an important role to play in our team.

Key Responsibilities
  • Create high-quality character assets (models, textures, and materials) that align with project requirements and artistic direction.
  • Ensure technical compatibility of character assets within Unreal Engine, optimising models for performance while maintaining visual fidelity.
  • Develop and implement 3D VFX related to characters, such as cloth FX, character-driven particles, or materials.
  • Debug character-related effects and assets, working closely with other Technical Artists and engineering teams to resolve issues related to shading, rendering, and animation.
  • Collaborate with designers, animators, and other teams to ensure character assets function correctly within gameplay and cinematics.
  • Review and provide detailed feedback on outsourced character assets, ensuring they meet quality and technical standards before integration.
  • Maintain technical documentation and best practices for character pipelines.
Job Requirements
  • Proficiency in Maya for modeling, UV mapping, and preparing character assets for production.
  • Proficiency in Substance Painter for creating high-quality character textures.
  • Experience with Unreal Engine for implementing, optimising, and troubleshooting character-related assets, including shaders, materials, and rig compatibility.
  • Experience working in Unreal Engine creating 3D VFX systems.
  • Solid understanding of 3D art fundamentals, human/creature anatomy, and realistic character design.
  • Proficiency in the PBR workflow, with a strong grasp of real-time rendering techniques and best practices for optimising character assets.
  • Familiarity with animation and rigging workflows, understanding how character assets integrate into animation pipelines.
  • Good communication skills that support an open and enthusiastic working environment.
  • Self-driven with a strong sense of quality and an eye for detail.
  • Ability to provide and receive constructive feedback.
  • Excellent time management skills.
Additional Valuable Skills
  • Chinese language proficiency.
  • Experience with C++
  • Experience managing external vendors, with the ability to review outsourced assets, provide clear feedback, and ensure quality standards are met.
  • Familiarity with project management tools (e.g., Jira, TAPD, ClickUp).
  • Experience in cross-border or cross-time-zone collaboration.

Join the team at
Prismatic Studios

Ready to work on awesome projects together? Whether you’re building gameplay systems, designing tools, or bringing worlds to life, we’re always on the lookout for passionate creatives to join our team.